AI Insights · Timothy · July 2025
Top 5 Vikings Games on Android in Australia Q2 2025
Explore the performance trends of the top 5 Vikings-themed games on Android in Australia during Q2 2025, based on Sensor Tower data.
In the second quarter of 2025, the top Vikings-themed games on the Android platform in Australia showcased diverse performance trends in weekly revenue, downloads, and active users. Here's a closer look at how these games fared, based on data from Sensor Tower.
Viking Rise from IGG.COM experienced a gradual decline in weekly revenue, starting at approximately $7.1K at the end of March and decreasing to about $5.3K by the end of June. Downloads fluctuated, peaking at 820 in mid-June. Active users remained relatively stable, hovering around 9.2K to 10.1K throughout the quarter.
Vikings: War of Clans PvP by Plarium LLC saw a modest increase in weekly revenue, reaching $4.2K in mid-April, followed by a dip and a subsequent rise to $3.7K by the end of June. Downloads were relatively low, with a peak of 172 in late April. Active users showed a slight upward trend, from 170 to 247 by the quarter's end.
Pixel Tribe: Viking Kingdom from KVANNLI AS had a sporadic revenue pattern with significant weeks of no revenue. Downloads were modest, with a noticeable dip in early June, while active users maintained a steady count, ranging from 467 to 570.
Bad North: Jotunn Edition by Raw Fury maintained stable revenue, averaging around $50 to $60 weekly. Downloads were consistent, with minor fluctuations, while active users saw a small decline, ending the quarter at 445.
Finally, Vikings Revenge from Estoty experienced a decline in both revenue and downloads, with revenue peaking at $51 in early April and downloads dropping to zero by mid-quarter.
For more detailed insights and analysis, visit Sensor Tower.